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Tuning oxygen pressure
The dive timer is the whole game. A look at how pressure, chest multipliers and the surface decision were balanced.
Launch reports, maths notes and studio cuts — written by the people building the games. New posts land most weeks.
The dive timer is the whole game. A look at how pressure, chest multipliers and the surface decision were balanced.
Launch
Total 2 posts
· 2 min
Week-one numbers from our fastest launch yet: spin volume, session length and the bonus hit rate we spent three months tuning.
· 1 min
Six hours of stream, four creators and a multiplier run nobody scripted. The launch-night report.
